This paper presents an application, named TLAB (i.e., Tailor’s LABoratory) to support virtual clothing design. In particular, it focuses the attention to the first step of garment design process, i.e., customers’ measure acquisition. TLAB is based on low-cost innovative technology (e.g., Oculus Rift SDK 2, Leap Motion device and Microsoft Kinect v2) to permit the interaction by hand and emulate the work traditionally done by tailors to manufacture a garment. In this paper, firstly we present the technology used for creating TLAB by describing hardware and software solutions adopted. Then, the design of a Natural User Interface (NUI) is depicted. The NUI design allows simplifying the interaction with hands through the use of the Leap Motion device as hand-tracking device. Finally, preliminary tests are discussed and conclusion presented.

Virtual Tailor for Garment Design

VITALI, Andrea;D'AMICO, LORENZO;RIZZI, Caterina
2016-01-01

Abstract

This paper presents an application, named TLAB (i.e., Tailor’s LABoratory) to support virtual clothing design. In particular, it focuses the attention to the first step of garment design process, i.e., customers’ measure acquisition. TLAB is based on low-cost innovative technology (e.g., Oculus Rift SDK 2, Leap Motion device and Microsoft Kinect v2) to permit the interaction by hand and emulate the work traditionally done by tailors to manufacture a garment. In this paper, firstly we present the technology used for creating TLAB by describing hardware and software solutions adopted. Then, the design of a Natural User Interface (NUI) is depicted. The NUI design allows simplifying the interaction with hands through the use of the Leap Motion device as hand-tracking device. Finally, preliminary tests are discussed and conclusion presented.
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2016
Vitali, Andrea; D'Amico, Lorenzo; Rizzi, Caterina
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10446/68712
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